BoundingBox Structure

The BoundingBox struct is a simple structure for representing an arbitrarily oriented box or 3D prismatic rectangle. It simply includes the orientation as three unit vectors in "Directions2D", the extreme vertices, and the volume.

Namespace:  TVGL
Assembly:  TessellationAndVoxelizationGeometryLibraryUniversal (in TessellationAndVoxelizationGeometryLibraryUniversal.dll)

Syntax


public struct BoundingBox
Public Structure BoundingBox
public value class BoundingBox