MiscFunctions..::..Perimeter Method (ICollection<(Of <(<'Vertex>)>)>)

Gets the Perimeter (length of a loop) of a 3D set of Vertices.

Namespace:  TVGL
Assembly:  TessellationAndVoxelizationGeometryLibraryUniversal (in TessellationAndVoxelizationGeometryLibraryUniversal.dll)

Syntax


public static double Perimeter(
	ICollection<Vertex> polygon3D
)
Public Shared Function Perimeter ( _
	polygon3D As ICollection(Of Vertex) _
) As Double
public:
static double^ Perimeter(
	ICollection<Vertex^>^ polygon3D
)

Parameters

polygon3D
Type: ICollection<(Of <(<'Vertex>)>)>

Return Value