MinimumEnclosure..::..ConvexHull2DMinimal Method

Returns the MINIMAL 2D convex hull for given list of points. This only works on the x and y coordinates of the points. The term minimal refers to the fact that only the necessary points that define the convex hull are included in the result. This is useful if one if trying to identify the shape of the hull. It is slightly faster than the maximal approach and it will likely lead to less exceptions in other methods (such as bounding box).

Namespace:  TVGL
Assembly:  TessellationAndVoxelizationGeometryLibraryUniversal (in TessellationAndVoxelizationGeometryLibraryUniversal.dll)


public static List<Point> ConvexHull2DMinimal(
	IList<Point> points
Public Shared Function ConvexHull2DMinimal ( _
	points As IList(Of Point) _
) As List(Of Point)
static List<Point^>^ ConvexHull2DMinimal(
	IList<Point^>^ points


Type: IList<(Of <(<'Point>)>)>
The points.

Return Value