Point..::..Z Property

Gets or sets the z coordinate. If one is using Point in a 2D capacity, it can be ignored.

Namespace:  TVGL
Assembly:  TessellationAndVoxelizationGeometryLibraryUniversal (in TessellationAndVoxelizationGeometryLibraryUniversal.dll)

Syntax


public double Z { get; set; }
Public Property Z As Double
	Get
	Set
public:
property double^ Z {
	double^ get ();
	void set (double^ value);
}

Field Value

The z.