Edge Constructor (Vertex, Vertex, PolygonalFace, PolygonalFace, Boolean, Int64)

Initializes a new instance of the Edge class.

Namespace:  TVGL
Assembly:  TessellationAndVoxelizationGeometryLibraryUniversal (in TessellationAndVoxelizationGeometryLibraryUniversal.dll)

Syntax


public Edge(
	Vertex fromVertex,
	Vertex toVertex,
	PolygonalFace ownedFace,
	PolygonalFace otherFace,
	bool doublyLinkedVertices,
	long edgeReference
)
Public Sub New ( _
	fromVertex As Vertex, _
	toVertex As Vertex, _
	ownedFace As PolygonalFace, _
	otherFace As PolygonalFace, _
	doublyLinkedVertices As Boolean, _
	edgeReference As Long _
)
public:
Edge(
	Vertex^ fromVertex, 
	Vertex^ toVertex, 
	PolygonalFace^ ownedFace, 
	PolygonalFace^ otherFace, 
	bool^ doublyLinkedVertices, 
	long long^ edgeReference
)

Parameters

fromVertex
Type: TVGL..::..Vertex
From vertex.
toVertex
Type: TVGL..::..Vertex
To vertex.
ownedFace
Type: TVGL..::..PolygonalFace
The face.
otherFace
Type: TVGL..::..PolygonalFace
The other face.
doublyLinkedVertices
Type: Boolean
if set to true [doubly linked vertices].
edgeReference
Type: Int64
The edge reference.

Exceptions


ExceptionCondition
Exception